Fabio's suggestion will help the load times significantly.
Imagine moving a single 50 lb weight versus 100 half pound weights.
On Aug 2, 2009, at 6:22 PM, Angel Guzman Maeso wrote:
wow, good idea Fabio! The problem is that I have over 300 different
images. Maybe the big image for background position have a big delay.
I make a example for test.
Thanks Ryan for your time test ;)
2009/8/3 Ryan Florence <[email protected]>:
28 seconds on safari 4, mac, if you cared.
On Aug 2, 2009, at 6:06 PM, Fábio M. Costa wrote:
Angel, cant you do this map with divs and the same background but
with each
with different background position? this would decrease the time of
download
from images, as it will be just one.
--
Fábio Miranda Costa
Solucione Sistemas
Front-End Engineer
http://meiocodigo.com
On Sun, Aug 2, 2009 at 7:50 PM, Angel Guzman Maeso <[email protected]
>
wrote:
I have a similar problem. I am developing a game with isometric map
and it load many images.
I am worry with performance and rendering
You can test a example on:
www.apogeus.es/ao/worldmap.php
Times:
Firefox 3.5: 2+ min
Chrome 3.X: 30 seg (multithread rendering of images)
IE: not test (maybe crash for high CPU)
Opera: not test
Safari: not test
2009/8/2 Paradox Alireza ! <[email protected]>:
Hi , I have Larg City map .
I have been split it on 100x100 pieces about 100,000 pic.
i waited a class for navigation
it's work out of stand on Firefox , chrome
but on ie
when drag started and new pieces requested from sever it Laggy ..
is any good map control for java script ?
even Jquery or mootools .
I tested Google map , yahoo map there is no any lag on ie !!
i think about Multi Thread Solution
i tryied all way [css background, Image Tag ]
Load image with Timer and Preloader ....
but i not get result .
please help me
to find a good solution for fixing langs
--
Blog: www.shakaran.es
--
Blog: www.shakaran.es