Sorry, I misunderstood. You want to set the link option to "cancel" for your
effect.

On Fri, Jan 8, 2010 at 3:20 PM, mmjaeger <[email protected]> wrote:

> Thanks Aaron - unless I don't understand what you're saying, but that
> would do just the opposite - I like to kill the current effect
> immediately if it is running and show the new message?!
>
>
> On Jan 8, 3:11 pm, Aaron Newton <[email protected]> wrote:
> > might I suggest Chain.Wait?
> >
> > http://mootools.net/docs/more/Class/Chain.Wait
> >
> > demo:
> >
> > http://www.clientcide.com/wiki/cnet-libraries/01.1-class.extras/01-ch...
> >
> >
> >
> > On Fri, Jan 8, 2010 at 3:07 PM, mmjaeger <[email protected]> wrote:
> > > Hello
> > > I've some message text that I like to appear immediately and then
> > > disappear after e.g. 3.5 secs.
> >
> > > If I like to show another message while the effect is still running, I
> > > like to cancel the effect and start showing the new message.
> >
> > > The following code works somewhat but it still seems to chain up the
> > > messages to show - hope somebody can tell me what I'm missing:
> >
> > >        showStatus: function(msg) {
> > >                var el = document.id('statusID');
> > >                el.set('text', msg.toUpperCase());
> >
> > >                if (!$defined(this.fxStatus)) {
> > >                        this.fxStatus = new Fx.Tween(el, {
> > >                                'property': 'opacity',
> > >                                duration: 700
> > >                        });
> > >                } else {
> > >                        this.fxStatus.cancel();
> > >                        this.fxStatus.set('opacity', 0);
> > >                }
> >
> > >                this.fxStatus.set('opacity', 1);
> > >                this.fxStatus.start.pass([1,0],
> this.fxStatus).delay(3500);
> > >        },
> >
> > > Thanks
>

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