Crap, I was affraid of that, that is going to require a big rewrite in my application, at this point I don't think that the time to change it is going to worth the coolness of the effect. Oh well, would have been nice.
On Fri, Apr 30, 2010 at 9:52 AM, Roman Land <[email protected]> wrote: > I am pretty sure you can only do this programatically -- manually (wait > until some code finishes etc.) > > Basically you need to use callbacks. Or using Chains (look it up) > > > On Fri, Apr 30, 2010 at 7:19 PM, Trevor Orr <[email protected]> wrote: > >> I was just wondering if it is possible to prevent code from running while >> a Fx.Move is executing? I want elements to move one at a time form >> different places to one element. >> > > > > -- > --- > "Make everything as simple as possible, but not simpler." > > - Albert Einstein > >
