Crap, I was affraid of that, that is going to require a big rewrite in my
application, at this point I don't think that the time to change it is going
to worth the coolness of the effect.  Oh well, would have been nice.



On Fri, Apr 30, 2010 at 9:52 AM, Roman Land <[email protected]> wrote:

> I am pretty sure you can only do this programatically -- manually (wait
> until some code finishes etc.)
>
> Basically you need to use callbacks. Or using Chains (look it up)
>
>
> On Fri, Apr 30, 2010 at 7:19 PM, Trevor Orr <[email protected]> wrote:
>
>> I was just wondering if it is possible to prevent code from running while
>> a Fx.Move is executing?  I want elements to move one at a time form
>> different places to one element.
>>
>
>
>
> --
> ---
> "Make everything as simple as possible, but not simpler."
>
> - Albert Einstein
>
>

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