What you really need is a math genius to take all those points, write a new fx.transition, and then use it.
On Jan 31, 2011, at 11:44 AM, Sean McArthur <[email protected]> wrote: > argSet.forEach(function(args) { > myFx.start(args) > }); > > > > On Mon, Jan 31, 2011 at 10:31 AM, Trevor Orr <[email protected]> wrote: > Okay I figured out one of my problems with the usage of the chain but I am > still getting the same problem with it jump to the last point after moving to > the first point. > > The problems with using your method is that the number of times the element > movers varies every time it is call, one time it could be 2 points, the next > time it could be 16 points. > > > > > On Mon, Jan 31, 2011 at 9:44 AM, Ryan Florence <[email protected]> wrote: > I haven't worked a lot with Chain, but it doesn't just go hog-wild and run > every function. Rather, whenever you callChain, it calls the next function > and then removes it from the chain. > > Instead, you probably just need to utilize the link: 'chain' option for an > effect: > > myFx = new Fx.Morph('el', { link: 'chain'}); > myFx.start(args).start(args).start(args).start(args).start(args); > > That will chain the effects. There's even a chainComplete event for Fx when > all of them are finished. > > On Jan 31, 2011, at 10:32 AM, Trevor Orr wrote: > >> I am having problems getting the chain to work, what I am trying to do is to >> move an element along a curved line, the line is made of a bunch of points. >> Instead of moving directly from point 1 to say point 6 I want it move from >> point to point along the curve until it reaches the final desired point. >> >> I have a function called movePeg which I pass in a number of points to move, >> this function builds an array of functions to call which is passed into the >> a new Chain class, which from my understanding these functions should get >> called once the previous function has completed. The function called uses a >> Fx.Move to move the element from the current position to the next position >> in the curve, thus giving the desired effect, or at least I thought it would >> have. >> >> Any help on what I am missing/doing wrong would be greatly appreciated. >> >> The blue square is supposed to move the one red box to the next, it seems to >> move to the first one and jump to the last one. >> >> Here it is on jsfiddle. >> >> http://jsfiddle.net/u2eLj/ >> >> >> > > >
