On Wednesday 11 June 2008 8:45 PM Matt writes to Ron:

Hey Ron,
 
Ron said:
Which was what all the fuss was about with Bo, it rendered SOL Superfluous.
Some think I am full of it, but as of yet no one Is able to demonstrate why
they think that, but it does open Up dynamic dialog without conflicting with
the in-definability Of the concrete aspect of Dynamic Quality. It explains a
lot and brings us together. What disappointed me Was Bo could talk a good
game but he couldn't demonstrate A damn thing.
 
Matt:
Ya' know, the thing that annoyed me most about Bo was his "no one has
demonstrated I'm wrong" way of talking.  If you think you are taking up a
similar mantle as Bo's (though I might be mistaken), I would leave that
particular legacy by the wayside.
 
Why are people so concerned with "demonstration"?  The first question you
must confront, I would think, is "what would this demonstration look like?"
Doing that would cause an articulation of criteria, and in doing that you
open yourself up to a discussion of why those criteria and not others.
Philosophy is that peculiar act in which criteria and criteria-for-what are
all, largely, in the air at the same time.  (And, dare I add, the notion of
"demonstration" is one that Plato leaned heavily on in his differentiation
between rhetoric and dialectic, in the difference between opinion and
knowledge, doxa and episteme, opinio and scientia.)
 
Calls for demonstration are cheap, as one is usually allowed, after the
challenge is taken up, to wiggle out (because of one's own various
rebuttals).  If they came attached with criteria, they'd at least be more
conducive to continuing the conversation because people would at least know
ahead of time what the rules of the game were (though in philosophy, you're
always allowed to change them, even mid-game somtimes--unlike, say, primary
politics (or so we had thought)).
 
Matt
 
Hi Mat, Ron, and all,

The thing that most impressed me about Bo was the depth and excitement of
his vision, and how he communicated it.  I went to the archives in May when
Bo was on the list.  From May 1st to May 18 (when he wrote Swan Song) 616
posts.  From May 18 to may 31, 168 posts.  The average for May showed that
while Bo was posting 32 posts per day.  After Bo left 14 per day on average.
He was full of life and exciting, and I dearly miss him.

Joe


On 6/11/08 8:45 PM, "Matt Kundert" <[EMAIL PROTECTED]> wrote:

> 
> Hey Ron,
> 
> Ron said:
> Which was what all the fuss was about with Bo, it rendered SOL Superfluous.
> Some think I am full of it, but as of yet no one Is able to demonstrate why
> they think that, but it does open Up dynamic dialog without conflicting with
> the in-definability Of the concrete aspect of Dynamic Quality. It explains a
> lot and brings us together. What disappointed me Was Bo could talk a good game
> but he couldn't demonstrate A damn thing.
> 
> Matt:
> Ya' know, the thing that annoyed me most about Bo was his "no one has
> demonstrated I'm wrong" way of talking.  If you think you are taking up a
> similar mantle as Bo's (though I might be mistaken), I would leave that
> particular legacy by the wayside.
> 
> Why are people so concerned with "demonstration"?  The first question you must
> confront, I would think, is "what would this demonstration look like?"  Doing
> that would cause an articulation of criteria, and in doing that you open
> yourself up to a discussion of why those criteria and not others.  Philosophy
> is that peculiar act in which criteria and criteria-for-what are all, largely,
> in the air at the same time.  (And, dare I add, the notion of "demonstration"
> is one that Plato leaned heavily on in his differentiation between rhetoric
> and dialectic, in the difference between opinion and knowledge, doxa and
> episteme, opinio and scientia.)
> 
> Calls for demonstration are cheap, as one is usually allowed, after the
> challenge is taken up, to wiggle out (because of one's own various rebuttals).
> If they came attached with criteria, they'd at least be more conducive to
> continuing the conversation because people would at least know ahead of time
> what the rules of the game were (though in philosophy, you're always allowed
> to change them, even mid-game somtimes--unlike, say, primary politics (or so
> we had thought)).
> 
> Matt
> 
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