On 8/22/10 3:06 PM, "Krimel" <[email protected]> wrote: > The actual outcome of a game may be determine by things like volume of > alcohol consumed, volume of the jukebox, the beauty of the cutie eyeing the > players, a sudden itch during a crucial shot. In fact the number of factors > that influence the outcome of any particular game are infinite. Completely > deterministic at every level but impossible to predict.
Having flunk out of college the first time by not understanding that "pool" wasn't a for credit course. I would add, attitude and psychology, have to be factored in too. I used to love to watch this old hustler in San Diego play sailors who thought they we pretty good. And some of them were. Occasionally if he got a particularly smart ass opponent (the best kind) it would go back and forth until the sailor was slightly down. Then he would start riding the other way. Eventually when the sailor was pretty steamed he'd pull the trap and say, "Hell, boy, I could beat you one handed with a broom stick!" I saw him do it twice for over a hundred bucks each time. In the 60's when a hundred buck was a lot of money to anybody, let alone an enlisted man. Dave Moq_Discuss mailing list Listinfo, Unsubscribing etc. http://lists.moqtalk.org/listinfo.cgi/moq_discuss-moqtalk.org Archives: http://lists.moqtalk.org/pipermail/moq_discuss-moqtalk.org/ http://moq.org/md/archives.html
