"But would that make the system non-orthogonal? I would rather add some
kind of constraint to describe the special dependency in the system.
Making the axes non-orthogonal, i.e. tilting them, would raise an
impossible issue about how much to tilt them. It's not as if you can use
the coordinate-system to calculate anything anyway, or?"


Perhaps in lieu of a tilt, an elevation could be applied giving you a
(0,0,0)an (x,y,z) for reference. then you would have as much
 vertical control as orthagonal.
Just an idea,
Forgive my intrusion.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Magnus Berg
Sent: Tuesday, February 20, 2007 2:30 PM
To: [email protected]
Subject: Re: [MD] Quantum computing

Ian

ian glendinning wrote:
> Wow Magnus, n-Tuples twice in a month ! ;-)
> 
> I have to say, I agree with your "dimensions" rather than simple
> (one-dimensional) "layers" view of MoQ. All "things" can be 
> categorised on these four "aspects" - so placed as points and patterns

> (arrangements of points) in that four dimensional space - evolutionary

> time and change are another axis probably.
> 
> The thing I would warn though is not to think of them as entirely 
> orthogonal - there is some level of independence, but there is also 
> "dependent arising" to use a Buddhist term that links them and their 
> causal relationships - causation is not one-way either. So, these axes

> are distinct, but not strictly orthogonal.

I think I see what you mean. Describing on object as an n-tuple suggests
you can
  say it has only intellectual value (like {0,0,0,17} ), but that's of
course not possible since all levels are dependent on the lower levels.
So if the supporting lower level patterns disappear, so will the higher
level pattern.

But would that make the system non-orthogonal? I would rather add some
kind of constraint to describe the special dependency in the system.
Making the axes non-orthogonal, i.e. tilting them, would raise an
impossible issue about how much to tilt them. It's not as if you can use
the coordinate-system to calculate anything anyway, or?

> As you say yourself, a certain level of evolution and complexity has 
> to occur in any one layer before anything can arise in the next. Those
> (static) patterns of complexity support the higher layer, but do not 
> constrain its further evolution. I think it all fits reality 
> beautifully.

Me too.

        Magnus

moq_discuss mailing list
Listinfo, Unsubscribing etc.
http://lists.moqtalk.org/listinfo.cgi/moq_discuss-moqtalk.org
Archives:
http://lists.moqtalk.org/pipermail/moq_discuss-moqtalk.org/
http://moq.org.uk/pipermail/moq_discuss_archive/
moq_discuss mailing list
Listinfo, Unsubscribing etc.
http://lists.moqtalk.org/listinfo.cgi/moq_discuss-moqtalk.org
Archives:
http://lists.moqtalk.org/pipermail/moq_discuss-moqtalk.org/
http://moq.org.uk/pipermail/moq_discuss_archive/

Reply via email to