David, Here's the whole casaba.... The statement is, "2 + 2 = 5 for very large values of 2." It's a joke about rounding and estimating. For instance, suppose you have your calculator set to round all numbers to integers (no decimal places) and the problem you're actually computing is 2.48 + 2.47. The calculator will automatically round, so when you punch 2.48 and ENTER, it will show up on the screen as 2. When you punch in the 2.47 and ENTER, it will also show up on the screen as 2. Then when you add, the sum 4.95 will be rounded to 5. Hence, 2 + 2 = 5 if the value of 2 is large enough.
It's a joke ... but a joke with a somewhat serious point. All measurements in the real world (as opposed to the esoteric whirled of mathematics) are estimates; they're always rounded to something. There's no such thing as absolute precision. So rounding must come into play sometime or other, and the joke about 2 + 2 = 5 if 2 is large enough, is a reminder about the way that estimation errors compound. 1+1+1=1,(.45+.45+.45=1.35) my emphisis lies in the averaging. the value for absolute. Beginning and end, zero, and any absolute, is a contruct for understanding An illusionary tool. 1+1 can equal 3. 1+1 can equal 2. 1+1 can equal 1. Three outcomes depending on the value of 1 . 1 works if zero is taken to mean something, an absolute. then every whole is an assumed absolute But in reality it is'nt. math is meaningless until an absolute is assumed.you have to have a cut-off To precipitate a round then you may reach an absolute 1. but does reality have a cut-off point To cause a rounding? Averaging is the closest we can come to any kind of precision. Here's my point, enter 1 into your calculator then divide by two until you reach zero. If 1 is absolute then zero can be achieved. You are assuming one has a beginning and an end 1.0 Rests on zero. 0.9 never reaches 1.0, 1.0 never reaches 1.1 But by rounding. Fucked up huh? Math goes Kaplooey when used to measure reality. You must assume an absolute value based on an average for it to function or you just chase Your tail down the rabbit hole at getting to 1 from zero. subjectively Math works when : the subject evaulates the object . accuracy of value is directly related to depth of precision depth of precision is infinate subject determines accuracy through useful depth of precision. useful depth of precision is determined by the value of the subject to the object in relation to the subjects awareness and intent. objectivly math works when opposites are paired with a value being the cause cause is the nature of the opposites the value of the opposite depends on the levels of the opposing charge this is perpetual because the value is ever changing into itself. it is reasonable to believe change exists . so, "value" is the infinate perpetual relationship between subjective awareness , and an everchanging infinate objective reality. or as RMP put it, Quality is the primary cause of reality, every last bit. and as you say case, it's not working to an end, it's all random, not chaotic but a randomly arranged hiearchy built rather pragmaticlly on what sticks together longer than other random arrangements given the nature of the value of the material.. That the only thing that makes Any sense is the eternal action of opposites. That "action" applies to all other orders of Reality like uncle Bob said. Both subject and object, plus it is the same action which results in The value between subject and object. That's why when pursued objectivly you chase your own tail. Subjectivly you get solopsism or theism. But when you value the "mean" pragmatism is useful In the MOQ method and then greater accuracy in perception and understanding is possible. I feel the rounding error paradox is the "proof" of the MOQ. It makes it solid..dare I say, a legitimate metaphysics. The rounding error is the action of dynamic quality. Dynamic quality can not be defined It is infinate possiblity. To name it is to give it an assumed absolute value. Which does not exist. To give it an assumed absolute value decreases the Accuracy but allows it to be percieved. Only when we make 1 static can 1 be useful- ie. assuming an absolute value of 1. When 1 is dynamic it can not be touched. moq_discuss mailing list Listinfo, Unsubscribing etc. http://lists.moqtalk.org/listinfo.cgi/moq_discuss-moqtalk.org Archives: http://lists.moqtalk.org/pipermail/moq_discuss-moqtalk.org/ http://moq.org.uk/pipermail/moq_discuss_archive/
