Dear Patrick,

I apologise for the late reply. The software I used to do the procedure is
Geomagic Studio, version 2012, 64-bits.

Best wishes,
Viviana

2016-09-19 5:19 GMT-03:00 lv xiao <lxia...@gmail.com>:

> Hi Dr. Viviana, thank you very much for your exposition. I noted that
> there are several softwares in Geomagic, such as Geomagic Design, Geomagic
> Freeform, and Geomagic Wrap. May I know which Geomagic software did you
> use? Thank you very much!
>
> Best regards,
> Patrick WEN
>
> On Wednesday, 14 September 2016 18:11:12 UTC+8, mtoroibacache wrote:
>>
>> Dear Colleagues,
>>
>> I really appreciate your help with this. Indeed, there is a bit of
>> everything you mentioned in both the problem and the solution. I will try
>> to summarise it in case it can help someone else:
>>
>> - File names: Indeed I had problems in the past with .obj files whose
>> names had spaces, as Thomas mentioned. This was not the case though (I
>> learned my lesson), but it could happen to someone else.
>>
>> - Lack of software to do this in a very reliable way: as Bill mentioned,
>> there might be issues with accuracy by transforming an .obj with texture to
>> a coloured .ply. I will explore the use of Blender directly in .obj files
>> for landmark placing. I am not too worried about my data as the landmark
>> configuration corresponds to human faces (the texture will guide me in
>> placing landmarks in some curved places), where in my experience geometry
>> dimensions exceed small inaccuracies. But it is definitely something to
>> bear in  mind. Of course, I shall run tests to assess the effect of
>> measurement error on my data.
>>
>> - The .obj texture files: a big problem seemed to be that the original
>> data had three .jpg files depicting texture. As Pablo mentioned, the
>> "standard" texture should be one file. So...
>>
>> - ... Geomagic comes to rescue (maybe Blender does this too?): Anneke
>> suggested to use Geomagic, which indeed helps a lot. Antonio took my files
>> and helped me to generate in Geomagic the single-.png-file texture, which
>> can then be used to produce coloured .ply and .wrl files in Meshlab that
>> can be opened in Avizo (.wrl, for which an extra step in Geomagic is
>> needed), and in the R packages Geomorph and Morpho for landmark placing.
>>
>> About Joes's comment, I do not believe .stl can hold colours, but I do
>> not have too much experience with the .stl format. The .obj format (as well
>> as .ply) has a relatively simple structure that describes the position in
>> space of faces and vertices plus other stuff and can be created "by hand"
>> using a text editor such as Notepad (I am sure you might have checked this
>> but just in case https://en.wikipedia.org/wiki/Wavefront_.obj_file). I
>> have written .ply files in the past that worked very well for doing
>> morphometric analyses in R.
>>
>> So, again thanks everyone for all the help!
>>
>> Best wishes,
>> Viviana
>>
>>
>> 2016-09-07 21:35 GMT+02:00 pablo.diaz.jarufe <pablo.di...@gmail.com>:
>>
>>> Hello Viviana
>>> Working with DAVID I noticed that the textures of the OBJ files. are
>>> saved in PNG format, not in JPG; and all the views are in the same
>>> file. There is any way to create this kind of PNG. file with your
>>> pictures?. May be this correction could work fine in meshlab.
>>> I hope this information will be useful
>>> Best
>>>
>>>
>>> El jueves, 1 de septiembre de 2016, 8:31:47 (UTC-3), mtoroibacache
>>> escribió:
>>>>
>>>> Deal Morphometricians,
>>>>
>>>> I have .obj files with textures from three .jpg photos. I can load and
>>>> see the textures very nicely in Meshlab, but I need the textures to be
>>>> transformed into a coloured .ply file to do geometric morphometric analyses
>>>> (the landmarks are represented in the textures). So far it has not worked
>>>> doing it from Meshlab, so my questions are:
>>>>
>>>> - I know I can place landmarks in Meshlab using the .obj file, but when
>>>> I do it, the software crashes. any thoughts? the .obj file is 16 Mb big. Is
>>>> there a limit to files size in Meshlab? I would rather not to downsample
>>>> the mesh to not lose anatomical details.
>>>>
>>>> - When using the Transfer Texture to Vertex Color function, the texture
>>>> gets messed. It seems from web forums that Mshlab takes only one of the (in
>>>> this case) three .jpg files to do the colouring of the .ply mesh. Does
>>>> anybody know how to fix this? Another freeware software?
>>>>
>>>> - Is there any landmark acquisition software that loads .obj files with
>>>> textures? So far, I have not been able to do it in Landmark Editor, Evan
>>>> toolbox, Avizo, Morpho nor Geomorph.
>>>>
>>>> Any help is greatly appreciated.
>>>>
>>>> Best (y saludos),
>>>> Viviana
>>>>
>>>>
>>>>
>>>> --
>>>>
>>>> *Viviana Toro-Ibacache DDS MSc PhD*
>>>> Profesora Asistente *(Assistant Professor)*
>>>> Centro de Análisis Cuantitativo en Antropología Dental (CA2)
>>>> Unidad de Anatomía, Instituto de Investigación en Ciencias Odontológicas
>>>> Facultad de Odontología Universidad de Chile
>>>>
>>>> Dirección:  Sergio Livingstone Pohlhammer 943
>>>> *(address)*   Independencia, Región Metropolitana
>>>>                  Chile
>>>> Email:        mtoroi...@odontologia.uchile.cl
>>>> Web:         www.researchgate.net/profile/Viviana_Toro_Ibacache/
>>>>                  www.cienciaymemoria.cl/staff.html
>>>>
>>> --
>>> MORPHMET may be accessed via its webpage at http://www.morphometrics.org
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>>
>>
>>
>> --
>>
>> *Viviana Toro-Ibacache DDS MSc PhD*
>> Profesora Asistente *(Assistant Professor)*
>> Centro de Análisis Cuantitativo en Antropología Dental (CA2)
>> Unidad de Anatomía, Instituto de Investigación en Ciencias Odontológicas
>> Facultad de Odontología Universidad de Chile
>>
>> Dirección:  Sergio Livingstone Pohlhammer 943
>> *(address)*   Independencia, Región Metropolitana
>>                  Chile
>> Email:        mtoroi...@odontologia.uchile.cl
>> Web:         www.researchgate.net/profile/Viviana_Toro_Ibacache/
>>                  www.cienciaymemoria.cl/staff.html
>>
> --
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-- 

*Viviana Toro-Ibacache DDS MSc PhD*
Profesora Asistente *(Assistant Professor)*
Centro de Análisis Cuantitativo en Antropología Dental (CA2)
Unidad de Anatomía, Instituto de Investigación en Ciencias Odontológicas
Facultad de Odontología Universidad de Chile

Dirección:  Sergio Livingstone Pohlhammer 943
*(address)*   Independencia, Región Metropolitana
                 Chile
Email:        mtoroibaca...@odontologia.uchile.cl
Web:         www.researchgate.net/profile/Viviana_Toro_Ibacache/
                 www.cienciaymemoria.cl/staff.html

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