> >We're trying to figure out why Real Audio signals
> >seem to degrade (flanging, smacking, etc.) over
> >excessive router hops, while our MP3 streams
> >seem to suffer less (until they lose sync & pop
> >if it's too bad). Does anyone have any technical
> >reasons why the Real Audio stream or decoder
> >might cause this effect?
>
> I'd say the main difference is that most real audio streams are UDP, and most MP3
> streams are TCP
I think it's because the real audio format makes a point of spreading bits
from 'frame' of audio across many packets, so that if a packet is lost then
there is still audio for that section, just at a lower quality.
Scott Manley (aka Szyzyg) /------ _@/ Mail -----\
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