> But maybe tomorrow someone will want 3D :) Hmm, yes, I read in SDL 1.2 only support 1 window per app, in version 2.0 support multiple window. That's why Blender use their own embedded from for dialog.
And to switch between 3D and 2D is OpenGL. And I think with OpenGL for drawing GUI, the image quality is same for all platform. Special features in SDL 2.0 Full 3D hardware acceleration Support for OpenGL 3.0+ Support for multiple windows Support for multiple displays Support for multiple mice, tablets, etc. Force Feedback available on Windows, Mac OS X and Linux ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ mseide-msegui-talk mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mseide-msegui-talk

