Am 17.08.2012 16:37, schrieb wahono sri:
>> Do you know if SDL 2.0 supports clip regions? I did not find a hint about 
>> clip
>> regions in source.
>>
> No, I don't found it,

And there seems to be no XOR drawing, no circles, ellipses and arcs, no 
line caps setting, no stippling, no text...
So the difficult things must be done by ourself anyway.

  I'm trying port MSEgui to SDL2 too, and I got
> problem to switch gui_allocimagemem, I don't found similiar function
> of it in SDL2. BTW, is gui_allocimagemem to reserve memory location in
> graphic/gdi memory (not in RAM)?
>
On Windows yes, on Linux it is normal memory from heap.

Martin

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