On 31 July 2012 13:25, Ivanko B <[email protected]> wrote:
> Me tried its demos one day. Then it gave feeling of not using any
> video hardware acceleration (even early 2D) at all thus eating CPU up
> to 100% on simple demos.

Correct, it doesn't use hardware acceleration at all. The reason you
get high CPU usage in those demos, is because most of them are very
animation intensive. Simply using the AggPas features in a standard
desktop application, will show NO CPU usage as expected.

I'm 99% sure that if I had to recreate those same demos using MSEgui
widgets (not the OpenGL ones), you will also see those high CPU
usages. That is quite normal for non-hardware accelerated 2D
frameworks.


-- 
Regards,
  - Graeme -


_______________________________________________
fpGUI - a cross-platform Free Pascal GUI toolkit
http://fpgui.sourceforge.net

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