You know what? YOU DID IT! NO SMUDGES HERE!
If this fixes the problem also for Alexander then this is huge! Thank you Fred for not giving up! Sleep well! On Sat, Mar 20, 2021 at 1:03 AM fredvs <[email protected]> wrote: > > Is msegui using BGRABitmap as foundation in drawing it's widgets? Because > if it is not, then I don't see the point... > > No, it was just a (bad) idea, I did try it but it gives much more problem, > better to stay with msebitmap. > > Hum, last thing before to sleep, if you repeat the paint in msegui.pas, > changing this at the same place that explained in previous post: > > ... > fownerwidget.paint(bmp.canvas); > bmp.paint(fcanvas,rect1); > > sleep(10); > > fownerwidget.paint(bmp.canvas); // repeat this > bmp.paint(fcanvas,rect1); // repeat this > > fcanvas.endpaint; > > ... > > > I don't have it installed. It is installed in Lazarus (again is not clear > > to me if Lazarus use it instead of gtk, qt, etc.) but I don't have it > > installed for msegui. > > It works perfectly with msegui, if you want I will explain how to use it > (but not now, I have to sleep). > > Fre;D > > > > -- > Sent from: http://mseide-msegui-talk.13964.n8.nabble.com/ > > > _______________________________________________ > mseide-msegui-talk mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/mseide-msegui-talk > -- Vasi
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