> You can store a pointer to the object itself in the list control.
>  That way,
> you use that object pointer to call any member functions on it, and you
> won't need any nasty casting operations.

Surely that isn't right? The object pointer would lose its type when set
into the list so you WOULD have to cast it on extraction?

(As I understand it, it also wouldn't solve the OP's problem - he needed to
call many different methods from the same object, not the same method from
many different objects.)

--
Jason Teagle
[EMAIL PROTECTED]



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