At 02:07 PM 10/1/98 +0300, you wrote:
>Usually is right word, and I agree, but good demo effect is not just a
>trick. Good demo effect is :
>
>Really good idea, nice trick and cool graphics all together.
And don't forget music [*]. A demo with well synchronized music is much
better than one that just has some music with it to break the silence.
>I don't want to hear, that everything is allready done for MSX, because I
>know very well, that it is not true. It is just a lack of imagination, if
>you can't get new ideas. (In that case you could try a bottle of vodka,
>that can help pretty much of designing new effects.) :-)
I agree. Most tricks are done by now, but there are much more effects that
can be made.
>Demo can be good even without any real tricks, because it can be also
>"art-demo", that just has forexample good pictures, and good sync with
>music.
[*] You didn't forget music... ;)
I watched the demos from Impact mostly because of the good music. Also,
humor can be a part of a demo.
>(Ok, it is not a
>good demo, because I can't draw anything and music is even ment to be
>horribble, but idea should be quite a clear.)
That's why demo groups usually have an expert for every task. Only Mark can
do everything (code, gfx, music) ;).
Bye,
Maarten
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