>Just a comment about new hardware: I'm really happy with my moonsound, but
I
>don't intend to buy a GFX9000 at all. Why? Apart from a demo of Xtazy and a
>BMP viewer, I haven't see ABSOLUTELY ANYTHING for this graphic card! Where
>are the games for GFX9000? Where are the utilities for WIOS? What happens??
Today, at the fair in Nistelrode, I saw Erik Maas working with his Gfx9000.
He had made a top secret preprepreversion of a game for it (an aleste-like
shooter in space) which looked really cool. And the most fabulous thing was
that it only used sprites (even for the stars)! So he can very easily let a
background scroll at the background (which can actually be very large when
using patterns or the scrollregisters etc.)... He says it is far from
finished but I think it isn't. Just because he uses the very-easy-to-use
Gfx9000. If I had made Strategic Army for the Gfx9000 using the P1 modus, it
would have been ready now!!! (well ok, maybe not...).
Also cool: you an let the other VDP display statistics. In example some cool
text while you are playing on the gfx, or some nice debug-things. He (Erik)
had a speed-o-meter to diplay the time the routine took, for example...
Strategic Army loads while displaying a graphic screen. If the computer
hangs while loading, it's quite hard to trace where it hangs, because it's
not that easy to put text on a graphical screen. Using a Gfx9000 I can let
every part of the routine just display debug-text on the 'old' VDP using
simple Bdso-calls...
Now I've seen all this I really want a Gfx9000 (as soon as I've got the
money...)
~Grauw
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