Hi,
>I have a little (?) problem, please let me know
>your opinion about it!
>
>I need additional memory in my game - but I use
>already many ram!
A fairly common problem.... :)
>1) What would u say if the game will need more than
> 128kB ram?
I would advise against it. Maybe you could make something optional, e.g.
only moonsound/FM music if you have more than 128kB ram, and lose the music
when you've got 128kB. I believe you must be able to play any game with
128kB. 64kB would be even better, with all those MSX2+ machines in Japan
with 64kB....
>2) It would be possible to reduce the level-size to a half,
> but I really don't want that...
>3) I could use Vram - but I am afraid it could be too slow
> and that I have to forget some nice features (music,
> or something like that)
Vram is slow but can be used for some things. Sometimes you could store
level data in Vram... you only need a few bytes per cycle from it I guess.
Make a list of all your components (code, graphics, level data, music) and
try to figure out which gets accessed the least. Put that in Vram.
Cas
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