At 10:27 AM 2/4/99 -0200, you wrote:

>    For PC, there is an on-development EXE-packer (compress and keeps
>the file still executable) named Apack. I'm using it, even still
>being a beta, because it really smashes things! Far better than
>PKLite and Diet, for example. And what does it have to do with MSX?
>Unfortunately, nothing, and that's why I'm mentioning it: there is
>no EXE-packer for MSX! Or is there and I never realized that? Yes,
>right, MSX would run out of memory and the program would be too
>slow to start executing. Maybe MSX shouldn't have an EXE-packer...
>Could someone find a use to an EXE-packer for MSX...?

There exists an EXE-packer for MSX. Or actually, a COM-packer: POPCOM.
While POPCOM became popular because its compression engine was used by many
demo and game creators, its original purpose is to pack COM files. When
executed, they are unpacked in memory, you won't even notice.

Bye,
                Maarten


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