>I want to know if you have a ROUTINE in language machine from BASIC with of
>the POKE or other for make move the SPRITE to tall speed in language
machine,
>understands!!, because from BASIC is slow for create videogame,
understands!!!

You can use "vpoke" to move sprites from basic, but that still isn't very
quick, because basic is slow. A real videogame on an MSX is normally not
created using basic, it's just too slow.

>Do me know your good person newses!!!!


Erm.. well I think you haven't received an answer yet because basic is just
slow. There's really not much of a point in using machine language for the
movement if you're using basic for the rest. It won't be much faster than
using "vpoke", because the calling of the machine language (defusr=x;
a=usr(b)) slows down the lot again.

If you want to know how to use vpoke to move sprites, check any good msx
book, or maybe check some MSX faqs....

>Thank you very much!!!


I'm sorry we couldn't be of much help, but it's not really done that way.
BASIC and "tall speeds" as you call it, they just don't match....

Cas Cremers



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