> > A7 Turbo R LED display
> > Write :Bit 0 Pauze LED: (0) off, (1) on
> > Bit 7 Turbo LED: (0) off, (1) on
> > Read :Bit 0 Detects pressing of the
> PAUSE key: (1) is pressed
> >
> > Maybe Illusion City handles the PAUSE key itself.
> Reading a non-existant
> > I/O port generally returns a '1', so IC will think
> the PAUSE key is pressed
> > and it will pause the game. Is this possible?
Ahhh!!! Great!!! So that's why I coouldn't get Illusion City working on
my MSX2(+)!!!
~Grauw
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