> > A7  Turbo R LED display
> >        Write  :Bit 0   Pauze LED: (0) off, (1) on
> >                Bit 7   Turbo LED: (0) off, (1) on
> >        Read   :Bit 0   Detects pressing of the
> PAUSE key: (1) is pressed
> >
> > Maybe Illusion City handles the PAUSE key itself.
> Reading a non-existant
> > I/O port generally returns a '1', so IC will think
> the PAUSE key is pressed
> > and it will pause the game. Is this possible?

Ahhh!!! Great!!! So that's why I coouldn't get Illusion City working on
my MSX2(+)!!!


~Grauw


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