> > I'm thinking about a nice idea. What about creating a extended .ROM format for
> > emulators?
>
> It sounds like a good idea to me.
Great!
> > I mean a new file format with a header which contains useful data for
> > the emulators: complete name of game, manufacturer, CRC, kind of mapper,
> > etc.
>
> I think it should also have a new filename extension, because using .ROM will
> confuse existing emulators.
Hmmm. You are right.
> How about ERF (Extended ROM Format)? It sounds cool, IMO...
Yeah!
> A possible option is to allow the ROM data (not the header) to be compressed. It
> saves harddisk/CD-ROM space and you don't have to unpack the file after you
> download it. Is there a compression algorithm doesn't have any patent issues and
> is either easy to implement or already implemented under a liberal license
> (preferably BSD or similar)?
A simple LZW algorithm?
> Other info that would be nice is the year it was released.
Yep. I thought about this, but then I forgot to include it on the
suggested format.
> An totally different option is to include the mapper algorithm. This is more
> complicated than a mapper number, but it's also more flexible: when a new mapper
> type is discovered, the emulator doesn't have to be changed. To describe the
Good idea!
> Maybe it is even possible to extend this approach to include descriptions of
> SRAM. That would be really cool, but it may be too complex.
I think you are great! It would be nice!
People writing emulators should suggest more ideas about this !
Un saludo,
Jose Angel Morente ([EMAIL PROTECTED])
([EMAIL PROTECTED])
*MSX DREAMS* ([EMAIL PROTECTED])
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