] I don't like the way they take advantage of the huge effort Marat put into 
] fMSX and also the contributions made by Alex Wulms, myself and several 
I did get the credit. Marat also gets the credit. I better hope that they 
also give the other contributers proper credit.


] > Price of MSX Player. Windows version is free price. And Yokoi wants OPEN
] > SOUCE CODE LICENSE like GNU. But some program code writters donot like
] > it. They wants protect their program technology from other people.
] 
] He cannot license the code under GPL without permission from Marat. You 
] cannot give away something you don't own.
That is exactly his point. Yokoi would prefer to make it open source but some 
program code writers (like Marat) do not like that. Which indeed means that 
it can not be put under open source.

But that is not a problem anymore. Last couple of month, several people have 
been working on a brand new MSX emulator, called OpenMSX. This MSX emulator 
is opensource. It has been rebuild from scratch, based on some new concepts 
regarding communication and synchronisation between the various processors in 
the MSX. This new communication and synchronisation model will eventually 
lead to a (near) perfect MSX emulation.

Current plans are that the first developers version will be released around 
Tilburg MSX fair.

We hope that eventually many emulator and other developers will join the 
project to make this the best MSX emulator that has ever existed or will ever 
exist on the planet.

]] > And Nishi paied many money to buy copyright of MSX from ASCII
] > Corporation. Now, MSX Associations has Copyright of MSX, NOT ASCII Corp!
] 
] What is "copyright of MSX"? MSX emulators are written using publicly 
] available information and reverse engineering. There is no copyright 
] necessary to create an MSX emulator.
The copyright is on the base design. Normally, you need to take a license to 
build an MSX and use the MSX trade mark. Note that building your own products 
based on reverse engineering is these days forbidden in the USA, thanks to 
the 'digital millenium rights act', which is some new legislation around 
copyright, etc that was created somewhere around 1999/2000. The big lobbyist 
behind this legislation are monopolistic companies and industry groups like 
Microsoft, Hollywood. They want to protect their monopolistic intrests and 
are very afraid for what you can achieve via reverse engineering. After all, 
that is how Microsoft became the big bully that they are now...

The US takes this legislation very serious. E.g., they arrested a russion 
programmer on a US developers conference, because this russion programmer 
worked for a company that had bypassed some PDF related security via reverse 
engineering.

Fortunately for us, the US laws are not applicable outside the US. Though, 
there are currently big lobby actions ongoing to get the same kind of 
legislations approved in for example Europe. Don't know the situation in 
Japan. The main drivers behind the lobbying are the same parties. E.g., they 
want to try to get the microsoft digital management rights (MDMR) mandated by 
law. In the extreme, they want to achieve that all electronic devices sold in 
future must contain MDMR system and are not allowed to play/display contents 
that is not MDMR protected...


Kind regards,
Alex Wulms



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