Wow! that's huge.
Gimme some time to think about this great reaction...

Gtx,
Michiel

> At 06:09 PM 9/27/02 +0200, you wrote:
> >Even the mere possibility of playing MIDI files on MoonSound alone would
> >already be great. Adapting Meridian for MoonSound use would be even more
> >awesome, 'couse I really have to agree with you on that Moonblaster is
> >limited in its possibilities.
>  
> aaargh! PLEASE forget about midifiles!!!!!!!
>  
> Playing a midifile on a moonsound is the worst idea in the history of bad
> ideas! This would be the same as converting a score (from a random book you
> buy in a music shop) to, say, fm-pac or/and msx audio. It just doesn't work
> that way! It will definitely sound like lamer-plastic. Listen to microcabin
> FM tunes, do they sound like the average casio dinky-toy you bought in the
> 80's? Nope, Micorcabin tunes sound better, but those keyboards mostly had
> the same chips, or at least comparible chips. I mean to say that if ppl
> spent some programming on dinkey-toy keyboards, they can sound way better
> aswell. Midifiles can sound good on your 2000$ Roland/Korg/Yamaha etc., but
> these models have at least 2..8 dsp functions onboard (reverb, chorus),
> filters, and way more ROM for their instruments. Surething that midifiles
> sound good then, have you ever tried to connect your msx audio to a reverb
> unit? You'll be surprised how fat that can be! DSP chips can make the worst
> casio sound reasonable. Anyway, even on mid/high-end keyboards, midifiles
> sound dull. Who the hell needs that 'gunshot' or that insane 'bird tweet',
> not to say that the 'fretnoise' sounds like an old granny with breathing
> problems. You have to thank Roland for this stupid setup, it was their
> idea!  :)
>  
> Anyway, the moonsound doesn't have DSP chips nor does it have reasonable
> ROM sounds (let's face it!). So, to compare it with "the world around us",
> you shouldn't use the card like that. The BEST way to get big sounds from
> the Moonsound is to carefully program it.. pay all attention to details and
> don't ever try to accomplish things the same way you're used to do with
> your other normal keyboards/synths.
>  
> So, let's judge what we have then:
>  
> 24 wave channels, playing ROM and RAM samples. Yeah well, the initial
> release should have had the full 512kb, now we're stuck to 128kb as not
> everyone has 512kb.. (and downsampling isn't an option as many samples
> probably are already 11khz/8bit :)   I can guarantee that 24 wavechannels
> are far enough channels for most of our tunes, although it (or mbwave ??)
> lacks volume-ramping (meaning that you hear ticks between notes on the same
> channel).
> Unfortunately there's a number of limits in mbwave whichs prevents good
> voicecontrol; (based on the version I used some months ago, didn't use it
> much lately) unable to make more instruments out of 1 sample, bad frequency
> tables (try to copy some ROM strings to it, you can't get it in-tune!) and
> some minor things.
>  
> The pattern editor: many peoply will say that they want more events per
> track. Honestly this is the least important issue! (surprised?) It's not
> unimportant, but there are things that really have more priority. Mostly
> they are simple things like channel-naming, quick mute/unmute keys, more
> pattern-scan levels/stages (to prevent waiting seconds when you're working
> in position 150 orso). IMO there are 2 ways to give the user more freedom:
> multiple events per step OR an advanced instrument editor. This instrument
> editor can provide special 'new' voice controls like pitch-envelope (which
> is basicly automaticly pitching like [C 4]->[P+3]->[L+3]), custom LFO (for
> pitch/volume/pitch/FM brightness) including a smooth random pattern (to add
> analog/acoustic fluctuations, you'll be amazed how much this can do!) and
> random timing differences (to make all things less static).
>  
> FM: FM rules! Actually I think I'd use FM rather than Wave :) With FM you
> can polish and tweak until it's right, but above all: it doesn't sound
> lo-fi! FM-strings/pads can sound better than those in the ROM. The ultimate
> pattern-editor has 24 wave and 18 FM together.
>  
> -> The most important rule to remember is: better a good synthetic sound
> than a bad pcm sample. <-
>  
> darn, it's past 00:30
>  
> anyway, it would be great if meridian could be the package we're w8ing for
> since 1994 :)
>  
> ttyl... (Zzzz..)
>  
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>


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