Enrico B. wrote:
Wolf3D on MSX? YES!

Hey... wait a minute... this is only a funny demo but... we could improve it
to make a simple on MSX game that looks like a 3D game!

Maybe in a MegaROM we could store more and more (compressed) frames!
And with less complicated walls and objects created with sprites or other
graphics...

Better check this:


http://msx.gnu-linux.net/doomlike/doomlike.html

Tested with RuMSX 0.27 (do not work with fMSX... why?).

Works fine in openMSX ;-)


--
Grtjs, Manuel

PS: MSX FOR EVER! (Questions? http://faq.msxnet.org/ )
PPS: Visit my homepage at http://manuel.msxnet.org/

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