19 сент. 2014 г., в 4:40, Wayne Stambaugh <[email protected]> написал(а):

> Somewhere in the last upgrade or two I've now get the following error
> when building KiCad:
> 
> [ 44%] Generating headers containing GLSL source code
> cd /E/msys64/home/Wayne/src/kicad/product/common/gal/opengl &&
> /E/msys64/mingw64/bin/cmake.exe
> -DinputFiles="E:/msys64/home/Wayne/src/kicad/product/common/gal/opengl/shader.vert;E:/msys64/home/Wayne/src/kicad/product/common/gal/opengl/shader.frag"
> -DoutputFile="shader_src.h" -P
> E:/msys64/home/Wayne/src/kicad/product/CMakeModules/Shaders.cmake
> -- Shaders.cmake reading file E.
> CMake Error at
> E:/msys64/home/Wayne/src/kicad/product/CMakeModules/Shaders.cmake:37 (file):
>  file Internal CMake error when trying to open file:
>  E:/msys64/home/Wayne/src/kicad/product/common/gal/opengl/E for reading.
> 
> For some reason the file name shader.vert is get stripped from the path
> during the command parsing and the following path drive letter 'E' is
> being substituted for the file name.  This worked fine until very
> recently and it doesn't appear to be a problem with cmake because it
> occurs with mingw64 package 3.0.2 and the native 2.8.12 versions.  It
> looks like it may have been this:
> 
> https://github.com/Alexpux/MSYS2-packages/blob/master/msys2-runtime/0003-Add-msys2_path_conv.patch
> 
> patch that created the problem.  Any ideas?  Is there a way to downgrade
> to the previous version of the msys2-runtime to test my theory?
> 
You can manually download previous version from:
https://sourceforge.net/projects/msys2/files/REPOS/MSYS2/
And by hand try replace msys-2.0.dll from package.

Regards,
Alexey.
> Thanks,
> 
> Wayne
> 
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