19 сент. 2014 г., в 6:30, Alexey Pavlov <[email protected]> написал(а):
>
> 19 сент. 2014 г., в 4:40, Wayne Stambaugh <[email protected]> написал(а):
>
>> Somewhere in the last upgrade or two I've now get the following error
>> when building KiCad:
>>
>> [ 44%] Generating headers containing GLSL source code
>> cd /E/msys64/home/Wayne/src/kicad/product/common/gal/opengl &&
>> /E/msys64/mingw64/bin/cmake.exe
>> -DinputFiles="E:/msys64/home/Wayne/src/kicad/product/common/gal/opengl/shader.vert;E:/msys64/home/Wayne/src/kicad/product/common/gal/opengl/shader.frag"
>> -DoutputFile="shader_src.h" -P
>> E:/msys64/home/Wayne/src/kicad/product/CMakeModules/Shaders.cmake
>> -- Shaders.cmake reading file E.
>> CMake Error at
>> E:/msys64/home/Wayne/src/kicad/product/CMakeModules/Shaders.cmake:37 (file):
>> file Internal CMake error when trying to open file:
>> E:/msys64/home/Wayne/src/kicad/product/common/gal/opengl/E for reading.
>>
>> For some reason the file name shader.vert is get stripped from the path
>> during the command parsing and the following path drive letter 'E' is
>> being substituted for the file name. This worked fine until very
>> recently and it doesn't appear to be a problem with cmake because it
>> occurs with mingw64 package 3.0.2 and the native 2.8.12 versions. It
>> looks like it may have been this:
>>
>> https://github.com/Alexpux/MSYS2-packages/blob/master/msys2-runtime/0003-Add-msys2_path_conv.patch
>>
>> patch that created the problem. Any ideas? Is there a way to downgrade
>> to the previous version of the msys2-runtime to test my theory?
>>
> You can manually download previous version from:
> https://sourceforge.net/projects/msys2/files/REPOS/MSYS2/
> And by hand try replace msys-2.0.dll from package.
>
Yes this is issue with new path convert procedure. I’m fix it now. Will upload
new MSYS2 runtime today.
> Regards,
> Alexey.
>> Thanks,
>>
>> Wayne
>>
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>
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