On 13/11/16 12:40, William Kappler wrote: > I can give some suggestions, but this might not be the end-all on the topic. > > Irrlicht: I've never used it, but I know Irrlicht is popular as an > entry-level 3D engine. Might be worth a look. It's in MSYS2. > > OSG: I have used OSG in a professional setting. While many will probably > disagree with me, I don't suggest it. It is fairly complicated and I > feel a lot of design decisions were questionable. It is also very poorly > documented, which is a huge negative for what you want it for. OSG is in > MSYS2. > > Ogre: Not in MSYS2, but I have built it using MSYS2 libraries and tools > without much hassle. This would be my suggestion to you. It has a lot of > examples and tutorials, and a very low barrier to entry (possibly too > low in some ways, as it encourages new users to use frameworks that hide > many of the engine internals). I would advise against the newer version > of Ogre (2.X), which isn't anywhere near as well-documented and is quite > a bit more complicated. I had been using Ogre 1.X for a personal project > until I decided to develop my own engine.
William, I forgot to mention that it should be 2D. Further research on my part appears to indicate SDL is the way to go. I might have to write a few wrapper functions for startup stuff but otherwise it looks good. It's in the Msys2 repository as well. Thanks for you thoughts, Andrew ------------------------------------------------------------------------------ Developer Access Program for Intel Xeon Phi Processors Access to Intel Xeon Phi processor-based developer platforms. With one year of Intel Parallel Studio XE. Training and support from Colfax. Order your platform today. http://sdm.link/xeonphi _______________________________________________ Msys2-users mailing list Msys2-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/msys2-users