Yes, but many people aren't in power to fix that, and those that are will probably be on the lookout for such detail.
On Sun, Oct 16, 2016 at 8:30 AM Stephen Lyons <[email protected]> wrote: > Well, is it possible that Mudlet modifying the map file to change > existing area names so that they are not blank or repeated; or adding a > new area that involves an area id we have warned users not to mess with > (IIRC) might not influence packages that they have in use? > > If such things operate by area id, then no that is not likely to be a > problem - but if by area name, maybe, though duplicate names will cause > scripts issues if they key lua tables off those...! > > ** Changed in: mudlet > Status: New => Confirmed > > -- > You received this bug notification because you are a member of Mudlet > Makers, which is subscribed to Mudlet. > https://bugs.launchpad.net/bugs/1632941 > > Title: > Map issues still reported to screen with 'report map issues to screen' > turned off > > Status in Mudlet: > Confirmed > > Bug description: > Even though the I have the 'report map issues to screen' checkbox > turned off when selecting and loading in a map, 20+ lines related to > map issues are still printed to the screen: > > [ INFO ] - Reading map (format version:16) file: > "/home/vadi/Dropbox/MMC/mapping/Sidd Map 1-25-15.dat", > please wait... > [ ALERT ] - Empty and duplicate area names detected in Map file! > [ INFO ] - Due to some situations not being checked in the past, > Mudlet had > allowed the map to have more than one area with the same or > no name. > These make some things confusing and are now disallowed. > To resolve these cases, an area without a name here (or > created in > the future) will automatically be assigned the name "Unnamed > Area". > Duplicated area names will cause all but the first > encountered one > to gain a "_###" style suffix where each "###" is an > increasing > number; you may wish to change these, perhaps by replacing > them with > a "(sub-area name)" but it is entirely up to you how you do > this, > other then you will not be able to set one area's name to > that of > another that exists at the time. > If there were more than one area without a name then all > but the > first will also gain a suffix in this manner. > [ OK ] - The changes made are: > (ID) "old name" ==> "new name" > (0) "<nothing>" ==> "Unnamed Area" > [ INFO ] - Default (reset) area name (for rooms that have not been > assigned to an > area) not found, adding "Default Area" against the reserved > -1 id. > > I think none of this should show, it should just go into the > errors.txt unless you have that checkbox enabled (and the checkbox to > fully do what it claims to say!). > > To manage notifications about this bug go to: > https://bugs.launchpad.net/mudlet/+bug/1632941/+subscriptions > > _______________________________________________ > Mailing list: https://launchpad.net/~mudlet-makers > Post to : [email protected] > Unsubscribe : https://launchpad.net/~mudlet-makers > More help : https://help.launchpad.net/ListHelp >
_______________________________________________ Mailing list: https://launchpad.net/~mudlet-makers Post to : [email protected] Unsubscribe : https://launchpad.net/~mudlet-makers More help : https://help.launchpad.net/ListHelp

