Scott, the GameEditBuilder I committed supports already badges to be added to a game and DevTeamEditBuilder already supports new games to be added to a DevTeam. Someone just needs to figure out why the backend calls are not working as I expected them to. TODOs are in both files. Or did you see any problem with my implementations? Otherwise, GameEditBuilder has a good example for how to create a dynamic table like the StockWatcher one and add, edit, and remove items.
I will be away until late Sunday, so I won't be able to help out more. I am sorry that I didn't get to work more on MUGLE this week. On Fri, May 20, 2011 at 8:47 AM, Scott Ritchie <[email protected]>wrote: > Saturday im working 9-5 on campus, then intend to head home and do mugle > development that night and sunday. > > As far as the UI goes, i spent a few hours last night reworking the DevTeam > addition in the admin panel to be like the stockwatcher tutorial - once i > have that working properly i can quickly make versions for creating new > Badges from the Game Panel, and creating new Games from the DevTeam panel - > so dont worry about doing those. I probably wont get to it til saturday > night due to uniwireless and its port blocking though. > > > On Fri, May 20, 2011 at 8:35 AM, Matt Giuca <[email protected]> wrote: > >> Thanks Jens, >> >> I haven't had time to look at it this week but I'll try to later today. >> Saturday I will be very busy and I doubt I'll get time to look at it, but >> Sunday I have reserved for MUGLE development. What are you two guys >> movements on the weekend? >> > >
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