-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 10/06/10 18:21, Peter Hutterer wrote: > On Wed, Oct 06, 2010 at 02:05:07PM -0400, Rafi Rubin wrote: >> >> >> James Carrington wrote: >>> From our Windows 7 application experience, I would like to echo >>> the need for sophisticated applications needing their own gesture >>> recognition capability and access to raw touch data. >>> >>> >>> For example SpaceClaim Engineer (a multi-touch CAD app on Windows) >>> has dozens, perhaps going on hundreds, of unique gestures it >>> recognizes. They also use combinations of pen & touch in >>> innovative ways which motivates them to want raw HID data from >>> both touch and pen >>> >>> >>> There won?t be a lot of these applications, but the ones that do >>> will really show the advantages of multi-touch (and pen) and >>> should be supported IMHO. >> >> IMHO a good (or ideal) gesture engine should be able to support >> complex gestures involving multiple input devices with varied modes >> of physical expression. And an ideal engine will also enable >> applications to express and register their desired gestures. > > I'm a bit behind on my paper reading, but researchers have tried this for > quite a number of years already. Do you know of any real successes?
I do not. More a matter of wishful thinking. I do feel that such a language will be an important part of an ideal engine. Maybe the increased pressure from the proliferation of mt hardware and applications will encourage the research. Rafi > >> I do think those are some lofty goals and don't expect to see such >> an ideal engine any time soon, but I think its a goal worth striving >> for. >>> >>> *From:* >>> multi-touch-dev-bounces+james.carrington=n-trig....@lists.launchpad.net >>> [mailto:multi-touch-dev-bounces+james.carrington=n-trig....@lists.launchpad.net] >>> *On Behalf Of *Mark Shuttleworth >>> *Sent:* Wednesday, October 06, 2010 7:51 AM >>> *To:* Peter Hutterer >>> *Cc:* multi-touch-dev >>> *Subject:* Re: [Multi-touch-dev] Peter Hutterer's thoughts on MT in X >>> >>> >>> On 06/10/10 02:45, Peter Hutterer wrote: >>> >>> This smacks of the old X inability to make a decision and commit to a >>> >>> direction. >>> >>> >>> [citation needed] >>> >>> >>> From http://www.faqs.org/docs/Linux-HOWTO/XWindow-Overview-HOWTO.html >>> >>> "One of X's fundamental tenets is "we provide mechanism, but not >>> policy". So, while the X server provides a way (mechanism) for >>> window manipulation, it doesn't actually say how this manipulation >>> behaves (policy)." >>> >>> ;-) >>> >>> >>> But I predict that sooner or later, we'll see a second and third >>> >>> engine emerge, maybe for an app that needs really specialised gestures. >> >> Competition could be a good thing if there's a deliberate effort to >> share and work towards common interfaces and consistency where >> possible, particularly for overlapping functionality. It would be >> nice to avoid holy wars that hurt ordinary users. >> >> Perhaps it would be worthwhile to have a clear set of guidelines. >> Specify what your requirements are for a primary engine, and what >> secondary and tertiary engines should avoid breaking. At least if >> they want to be compatible with Ubuntu. Even if in the end such >> specs don't result in good competitive alternatives, they will >> clarify the thinking and philosophy for uTouch. > > I agree. Writing documentation is quite useful to oneself, often more useful > than it is to the poor bugger who has to read it later. Most of my > epiphanies come from writing man pages, protocol specs and blog posts. > > Cheers, > Peter > >>> I agree, and I can think of use cases that support that, for >>> example CAD applications. >>> >>> Where I disagree with your speculation is the idea that it would >>> be a good thing to support multiple gesture engines for different >>> tookits. By definition, a toolkit is general-purpose, and maps to >>> a whole portfolio of apps. XUL, Qt, Gtk are examples. Having >>> different engines there means that whole sets of apps will behave >>> differently, depending on their toolkit. And it means that >>> improvements, such as latency and signal processing work, are >>> diluted across all the toolkits - bad for the user. >> >> Agreed. My understanding is that QT supports using native engines >> when available and possibly an internal engine as a fall back (is >> that correct?) We should encourage the other toolkits to adopt a >> similar policy. >> >>> That's quite different to the idea that a CAD app might invest in >>> some highly specialised and unique gesture processing. As soon as >>> it's "competing toolkit engines" you're in a world of user pain. >> >> If an ideal engine is developed, would there be any resistance from >> complex application for non-technical reasons? Would commercial >> applications be afraid of spilling proprietary IP by engaging a >> centralized engine? >> >>> We've seen this before, and since this is a new area we can avoid >>> it. We ship too many spelling checkers already :) >> >> And yet we all still make spelling mistacks. >> >>> >>> >>> We can be very clear about this: Ubuntu won't support >>> >>> multiple simultaneous competing gesture engines. >>> >>> >>> How does this work out if an application decides to interpret raw touch data >>> >>> into gestures by itself? That would be a competing gesture engine then. >>> >>> >>> If the use is defensible, encourage it, if it's not, patch it out >>> or deprecate the app. >>> >>> Mark >> >> In the short run, we can't offer an ideal engine. It would be >> draconian to limit functionality of third party applications to >> protect our vision. Permitting applications to request straight up >> MT coordinate data (as a gesture or by other means), is a way to >> remain flexible and lower the barriers to adoption. >> >> As you pointed out, you can decide after the fact if the app is >> being clever or stupid. Published guidelines might help prevent >> such conflicts, and might even help the app developers realize they >> should use or improve existing engines instead of starting from >> scratch. >> >> (more carrot less stick) >> >> I know its unlikely, but there is a chance some of those application >> developers might even come around and contribute some of that third >> party code to the aid the rest of the community. > -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.10 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQIcBAEBAgAGBQJMrQlsAAoJEPILXytRLnK2aMgQAI6ijmfaILrbCm9iaX+kz8Db yp6rDoV/Kov3+00RYqLi//3Q3pljpV5jh5CyBXysR7/qWWelau4U3qR8XAQhEzZz XSKoAUuBsTldyF07ODZkSF4TTZbpqPn6Z7KOQWyXz++/jEuIUMu0TEC4Av4uJVlO +KhRQt+9LqVrL62wCeV+OruAtZ4u0erUoX7LJDwKNTcSdVkM+hytNQKYP0HThuLO lvNtESsgpzYqB9pkBnpcJR57HoqHHaUwTQrygkUOtYII0Xge8uQ+W5dtVb89b++g dLXud8tD/i9CucgJMInAPxqOf1V01Fn4oUskrGt5L1EUcLTxEFAD4ka+S78LLHnw mc6/7J+CDWOpvC84q2ZhvrioBCcN/5nuHZZ/53kejpJl8Kh8Pi+3VwQVKW9ELb+S 4oLjW7ArTsDYAZkV5VcZjianT7vUqllgoryc9DpWe7/NRutYtwCy7YIn3d5Vt0JO 6CBBvfriml0hVcixbyO6c5Y1WCBmdZPv4YCSGrZSqbq6BRIV8/pHIcFuFROimLos g9SiLLxFznL+/E9Bn/rgCz1AlKeGqqxm1VxwGqHBchA5Pg1sHsDBaoq6PeS8bnYe hw53rSoqPqx8qpXlik0Ungocezmj3eyFvAcoj2JoTWVu7rti5AS0tKd7mBbYPo/7 Fv0Qz3+YZXkVHUXGSlO/ =+JpA -----END PGP SIGNATURE----- _______________________________________________ Mailing list: https://launchpad.net/~multi-touch-dev Post to : multi-touch-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~multi-touch-dev More help : https://help.launchpad.net/ListHelp