On Feb 28, 2011, at 5:48 PM, Chase Douglas wrote: > > I attempted to get things working on Friday too :). I went with the > simpler approach of just disabling the grab. It turns out SDL really > doesn't want to let you do that in full screen mode, so you have to > manually get the X display connection and call XUngrabPointer yourself. > You can use either approach as you like. Ungrabbing the pointer ensures > we don't leave the slave device detached if you have to kill -9 it or if > a python exception occurs.
Much better. I've checked in your changes to the libavg svn. > > All in all, I've got your games working properly out of the box here. I > just need to push two fixes to X and get you the patches to libavg. :-) ! Cheers, Uli -- Any technology distinguishable from magic is insufficiently advanced. Ulrich von Zadow | +49-172-7872715 Jabber: co...@c-base.org Skype: uzadow
_______________________________________________ Mailing list: https://launchpad.net/~multi-touch-dev Post to : multi-touch-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~multi-touch-dev More help : https://help.launchpad.net/ListHelp