On 19 June 2015 at 02:08, Brion Vibber <[email protected]> wrote:
> One of the reasons we've always worried about using the open Ogg and WebM > formats on iPhones and iPads is that we don't get to make use of the > hardware MP4/H.264 codec... using the main CPU cores is presumed to drain > the battery faster. > > I've done a first-pass test measuring energy usage of native-code WebM/Ogg > playback using the new energy reporting in the Xcode 7 / iOS 9 beta: > [Snip] This is really impressive to see, thank you Brion. And yes, let's not try to achieve "zero". :-) J. -- James D. Forrester Product Manager, Editing Wikimedia Foundation, Inc. [email protected] | @jdforrester
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