On 19 June 2015 at 02:08, Brion Vibber <[email protected]> wrote:

> One of the reasons we've always worried about using the open Ogg and WebM
> formats on iPhones and iPads is that we don't get to make use of the
> hardware MP4/H.264 codec... using the main CPU cores is presumed to drain
> the battery faster.
>
> I've done a first-pass test measuring energy usage of native-code WebM/Ogg
> playback using the new energy reporting in the Xcode 7 / iOS 9 beta:
>

​[Snip]​

​This is really impressive to see, thank you Brion. And yes, let's not try
to achieve "zero". :-)​

​J.​
-- 
James D. Forrester
Product Manager, Editing
Wikimedia Foundation, Inc.

[email protected] | @jdforrester
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