Any idea if your work would also support dynamic bitrate switching? On Fri, Jun 19, 2015 at 12:57 PM, James Forrester <[email protected]> wrote:
> On 19 June 2015 at 02:08, Brion Vibber <[email protected]> wrote: > >> One of the reasons we've always worried about using the open Ogg and WebM >> formats on iPhones and iPads is that we don't get to make use of the >> hardware MP4/H.264 codec... using the main CPU cores is presumed to drain >> the battery faster. >> >> I've done a first-pass test measuring energy usage of native-code >> WebM/Ogg playback using the new energy reporting in the Xcode 7 / iOS 9 >> beta: >> > > [Snip] > > This is really impressive to see, thank you Brion. And yes, let's not try > to achieve "zero". :-) > > J. > -- > James D. Forrester > Product Manager, Editing > Wikimedia Foundation, Inc. > > [email protected] | @jdforrester > > _______________________________________________ > Mobile-l mailing list > [email protected] > https://lists.wikimedia.org/mailman/listinfo/mobile-l > > -- EN Wikipedia user page: https://en.wikipedia.org/wiki/User:Brian.gerstle IRC: bgerstle
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