Any idea if your work would also support dynamic bitrate switching?

On Fri, Jun 19, 2015 at 12:57 PM, James Forrester <[email protected]>
wrote:

> On 19 June 2015 at 02:08, Brion Vibber <[email protected]> wrote:
>
>> One of the reasons we've always worried about using the open Ogg and WebM
>> formats on iPhones and iPads is that we don't get to make use of the
>> hardware MP4/H.264 codec... using the main CPU cores is presumed to drain
>> the battery faster.
>>
>> I've done a first-pass test measuring energy usage of native-code
>> WebM/Ogg playback using the new energy reporting in the Xcode 7 / iOS 9
>> beta:
>>
>
> ​[Snip]​
>
> ​This is really impressive to see, thank you Brion. And yes, let's not try
> to achieve "zero". :-)​
>
> ​J.​
> --
> James D. Forrester
> Product Manager, Editing
> Wikimedia Foundation, Inc.
>
> [email protected] | @jdforrester
>
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