To make the code more consistent, call quitDecode() only at the end of decodeParent(). ---
src/player_thread.c | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/player_thread.c b/src/player_thread.c index 0937fb3..fa3bbcc 100644 --- a/src/player_thread.c +++ b/src/player_thread.c @@ -71,7 +71,6 @@ static int waitOnDecode(int *decodeWaitedOn) if (dc.error != DECODE_ERROR_NOERROR) { pc.errored_song = dc.next_song; pc.error = PLAYER_ERROR_FILE; - quitDecode(); return -1; } @@ -211,8 +210,10 @@ static void decodeParent(void) ob_set_lazy(0); - if (waitOnDecode(&decodeWaitedOn) < 0) + if (waitOnDecode(&decodeWaitedOn) < 0) { + quitDecode(); return; + } pc.elapsedTime = 0; pc.state = PLAYER_STATE_PLAY; ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Musicpd-dev-team mailing list Musicpd-dev-team@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/musicpd-dev-team