When checking for EOF, we should not check whether the read request has been fully satisified. The InputStream API does not guarantee that readFromInputStream() always fills the whole buffer, if EOF is not reached. Since there is the function inputStreamAtEOF() dedicated for this purpose, we should use it for EOF checking after readFromInputStream()==0. ---
src/inputPlugins/aac_plugin.c | 9 ++++----- 1 files changed, 4 insertions(+), 5 deletions(-) diff --git a/src/inputPlugins/aac_plugin.c b/src/inputPlugins/aac_plugin.c index 4b1cba6..55c211c 100644 --- a/src/inputPlugins/aac_plugin.c +++ b/src/inputPlugins/aac_plugin.c @@ -62,7 +62,7 @@ static void fillAacBuffer(AacBuffer * b) b-> bytesIntoBuffer), 1, rest); - if (bread != rest) + if (bread == 0 && inputStreamAtEOF(b->inStream)) b->atEof = 1; b->bytesIntoBuffer += bread; } @@ -150,7 +150,7 @@ static void initAacBuffer(InputStream * inStream, AacBuffer * b, float *length) b->bytesConsumed = 0; b->fileOffset = 0; - if (bread != FAAD_MIN_STREAMSIZE * AAC_MAX_CHANNELS) + if (bread == 0 && inputStreamAtEOF(inStream)) b->atEof = 1; tagsize = 0; @@ -173,10 +173,9 @@ static void initAacBuffer(InputStream * inStream, AacBuffer * b, float *length) bread = readFromInputStream(b->inStream, b->buffer, 1, FAAD_MIN_STREAMSIZE * AAC_MAX_CHANNELS); - if (bread != FAAD_MIN_STREAMSIZE * AAC_MAX_CHANNELS) + if (bread == 0 && inputStreamAtEOF(inStream)) b->atEof = 1; - else - b->atEof = 0; + b->bytesIntoBuffer = bread; b->bytesConsumed = 0; b->fileOffset = tagsize; ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Musicpd-dev-team mailing list Musicpd-dev-team@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/musicpd-dev-team