Follow-up Comment #3, bug #18692 (project mypaint):
Yes, looks like gdk issue, I tried it in linux - everything worked properly.
Dug around in the gdkinput-win32.c and found this:
GdkAxisUse axis;
gdkdev->orientation_axes[0] = axis_or[0];
gdkdev->orientation_axes[1] = axis_or[1];
for (axis = GDK_AXIS_XTILT; axis <= GDK_AXIS_YTILT; axis++)
{
/* Wintab gives us aximuth and altitude, which
* we convert to x and y tilt in the -1000..1000 range
*/
gdkdev->axes[k].resolution = 1000;
gdkdev->axes[k].min_value = -1000;
gdkdev->axes[k].max_value = 1000;
gdkdev->info.axes[k].use = axis;
gdkdev->info.axes[k].min = -1000;
gdkdev->info.axes[k].max = 1000;
k++;
}
If the gdkdev->info.axes[k].min/max means the range of the actual result that
comes out of gdk, then that would be the problem.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?18692>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Mypaint-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/mypaint-bugs