Follow-up Comment #3, bug #19879 (project mypaint):
Do we actually need to call set_seed() every time like we do now?
This comment suggests not:
https://gitorious.org/mypaint/mypaint/blobs/f3d52866ecbb0c40997b91939d8c17e77e93b592/brushlib/mypaint-brush.c#line874
Of course if we have to store/restore all of double ran_u[KK] to get/set the
state of the RNG in the brush that is a bit inconvenient perhaps.
It may be enough to simply reduce the QUALITY parameter, and to remove the
"warmup" done in set_seed()
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