> It is useful, but the UI as you note has unanswered questions. > > In particular, as coded the left and right arrows provided adjustment > of the rate, but if the UI timed out, suddenly those arrows turned > back to 30 second skip -- very frustrating. Having modes on those > keys is a tricky situation.
while somewhat agree, there comes a point where you have to give some stuff up to still fit on a remote :) if you hit right and the UI is gone then that's sorta user error. you do have 5 seconds (if you got there via TOGGLESTRETCH) and can easily see when the UI is going away (well, at least with titivillus-osd) > On the other hand having yet more keys in an already heavily loaded > key set isn't great either. on my URC 6131 there are: RIGHT, FFW and >>| keys. which, if i bind >>| to stretchinc would work nicely for me (*once i get the JP1 hack in place in order to use all those buttons*) > I see that 3x smooth FF has joined the stickeykeys RW/FF set which is > good. > > I am torn because in some ways timestretch is like RW/FF and one would > say "do it like stickeykeys" namely: > a) Space returns to normal > b) Increment and Decrement keys turn it on > c) Digits allow quick jump to particular speeds > > On the other hand it's also like a permanent watching mode which should > not take over regular keys like spacebar and digits. However, the > idea of having its own dedicated increment/decrement which are also how > you turn it on. It would be OK to have it so that a digit pressed > _before_ the increment or decrement key would go to a specific setting, > which would also give a 2-keystroke "turn it off" sequence. I guess i use it more like the first case (in my codebase i have the RESET code pasted inside the "Space returns to normal" handler, seems to work well according to my wife) henri
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