to revert yesterday's patch and get this correction.
Or patch "-R" or cp -rp from an unpatched tree, etc...
Sure, but I have made enough stupid mistakes lately
that doing a reverse patch is just too risky :-)
2) There may still be problems with the window sizing.
(at the very least, I expect tiling/cropping issues)
If so, try this revised version of yesterday's patch
(attached)
With this patch, the things I've tested so far seem to be correct.
With and without GUI dimensions, with and without GuiSizeForTV set,
on a computer monitor desktop or TV, and with or without window trim,
the GUI size and playback size switch to the correct sizes as expected.
Myth's internal overscan values and aspect ratio modes all seem to
still work correctly.
Overscan too? Excellent.
(though, I haven't made any changes to the overscan stuff)
I don't have xvmc or any videoout other than Xv so I can't verify
anything else.
I think the Xv and XVMC videoout stuff is identical
in the geometry respect (being a derivative work), and I
did made the same change to both, so both should be good?
However, I'd recommend applying this as the current
CVS behavior is not correct.
I am tempted to leave it another day or two for others
to check, but I guess there is no-one else reading this thread,
so OK - in it goes.
I also have one more method planned in mythcontext.cpp,
for my future command-line geometry parsing changes.
I may slip the method signature and empty method in now,
so that adding the new code will not require an annoying
recompile of everything that depends on mythcontext.h
(i.e. I have annoyed all you other developers enough lately.
No need to exacerbate it!)
--
Nigel Pearson, [EMAIL PROTECTED] | "Peacemaking is our profession"
Telstra BI&D, Sydney, Australia | Motto of Burpelson Airforce Base
Office: 8255 4222 Fax: 8255 3153 | Commanded by Gen. Jack D. Ripper
Mobile: 0408 664435 Home: 9792 6998 | Dr Strangelove
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