Sonni Nørløv wrote:

> I think I have see something similar, and it turned out to be related 
> to the opengl driver.

...

Yeah.  There's a known bug in the 8178 driver that results in 100% CPU 
usage when using OpenGL vsync.  So, either don't use 8178 (best bet) or 
turn off OpenGL vsync (which requires a re-compile for Myth 0.18.1 and 
below).

Mike
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