On 2 Aug 2015, at 23:49, Mike Hammett wrote:

If the core of the mission is local LAN play and your Internet connection fills up

You're assuming the DDoS attack originates from outside the local network(s). I was curious as to whether they'd seen any *internal* DDoS attacks.

And again, external bandwidth doesn't matter for externally-sourced DDoS attacks. If the attacker wishes to do so, he'll completely overwhelm your transit bandwidth.

.... who gives a shit? The games play on.

No, they don't, if they require a connection across the Internet to game servers for matchmaking/auth purposes, etc.

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Roland Dobbins <rdobb...@arbor.net>

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