: try adding a call to GrFlush() after the call to GrPoly().  that will
: keep the commands from stacking up.

This a good idea, but could also cause a context switch between
processes, depending on the scheduler.  What might help would
be GrFlush() after so many points sent, rather than each batch.

If the pipe between the client and server has unread data, and
there's only one application connected to the server, then
that method could be used to determine whether the server
is backed up reading commands from the client.  It won't tell
how much time is required to finish the current [graphics]
operation.


Regards,

Greg

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