Hi all! I've noticed, that there is a problem with loading BMP files after i've compiled for my new laptop. I've came to a conclusion, that it has to do with the fact that i've compiled it on 64 bit architecture. Problem:
- sizeof(unsigned long) = 8 on 64 bit machine - sizeof(unsigned long) = 4 on 32 bit machine After changing typedef unsigned long DWORD; into typedef unsigned int DWORD; i was able to load BMPs accordingly. Few thoughts: 1) Why is there a new define of DWORD in image_bmp.c? Would be better to include windef.h, right? 2) Maybe it would be better to define 64 bit architecture in config? Something like X86_64_BIT? Regards, Matej --------------------------------------------------------------------- To unsubscribe, e-mail: nanogui-unsubscr...@linuxhacker.org For additional commands, e-mail: nanogui-h...@linuxhacker.org