2010/4/29 Greg Haerr <g...@censoft.com>: > : Only white on black and black on white seems to render correctly. Am I > : doing something wrong? > > Again, make sure you're running the git code, as many changes have > been made recently with anti aliased drawing. (These use the > drawarea_alphacol entry point, versus drawarea_msb_first for > no-anti aliasing).
I do run latest Git code. I actually pulled a few hours ago, right before taking those screenshots. :-) > Of course, you'll also make sure you have the MWFT_ANTIALIAS > flag set using GrSetFontAttr(). That, I do. > : Compiling with SCREEN_PIXTYPE = MWPF_TRUECOLOR0888. > > Actually, this only sets the MWPIXELVAL typedef. The > actual framebuffer drawing subdriver that is used depends on > the specific fb geometry. From your posted results, you're > running the fblin24.c driver (which implements alpha blending > for freetype 2 using alpha col) Thanks for pointing out the underlaying nature! > BTW, if you send me the source to your demo program, > I'll add it as a test program to our tree :) Well, it's just a five minute hack. Watch the crappy uncleand copy-and-paste code at Gist: http://gist.github.com/383732 Any further ideas how to make Freetype2 working? Has it got to do with the big endian target? If I just get a point to start debug, I'll do that tomorrow. Now it's time to go home. :-) Regards Daniel --------------------------------------------------------------------- To unsubscribe, e-mail: nanogui-unsubscr...@linuxhacker.org For additional commands, e-mail: nanogui-h...@linuxhacker.org