Hello Greg, I did a simple replacement of my 0.91 source with the current snapshot. I edited the config correctly for my imx31 arm11 platform. I also set:
#define MWPIXEL_FORMAT MWPF_TRUECOLOR565 in mwtypes.h and, #if MWPIXEL_FORMAT == MWPF_PALETTE colorval = GETPALENTRY(gr_palette, pixelval); #else colorval = PIXEL565TOCOLORVAL(pixelval); #endif and #if MWPIXEL_FORMAT == MWPF_PALETTE *(MWPIXELVALHW *)outbuf = GdFindNearestColor(gr_palette, gr_palsize, colorval); #else *(MWPIXELVALHW *)outbuf = COLOR2PIXEL565(colorval); #endif in devdraw.c Building went OK, no problems. But when I run nano-X the whites are light blue, red is a greenish grey, and the display is dim. Simply reload my 0.91 build will correct the color problem. I have hunted around but I seem alone on this one, the PSD struct members appear to be the same settings on each build, as they should be: 92b psd->xres, psd->yres, psd->ncolors, psd->data_format, type, visual, psd->bpp); 240x 320x 65536 x80000 0 2 16 psd->xres, psd->yres, (psd->pixtype == MWPF_TRUECOLOR555)? 15: psd->bpp, psd->pitch, type, visual, psd->ncolors, psd->pixtype); 240x 320x 16 480 0 2 65536 5 91 psd->xres, psd->yres, psd->ncolors, psd->linelen, type, visual, psd->bpp); 240x 320x 65536 480 0 2 16 psd->xres, psd->yres, (psd->pixtype == MWPF_TRUECOLOR555)? 15: psd->bpp, psd->pitch, type, visual, psd->ncolors, psd->pixtype); 240x 320x 16bpp 0 2 65536 5 Any clues? j.lopes --------------------------------------------------------------------- To unsubscribe, e-mail: nanogui-unsubscr...@linuxhacker.org For additional commands, e-mail: nanogui-h...@linuxhacker.org