> Here is some feedback I got from the different vector library authors.
Thanks for the infos. I would myself go for AGG. I've been using AGG Lite and was very happy with it. It has very good performances and like the author said, is pure code with no HW requirements. Perfect for embedded systems for instance. It depends also which are the goals. SWF rendering is very different from SVG for instance. Maybe AGG author would like to do something like AGG-SWF-Lite ? In AGG Lite I added efficient gradient and bitmap fills, since the Lite version only supported color-fill at that time. Nicolas -- Neko : One VM to run them all (http://nekovm.org)
