Is that a reference to xinf using OpenGL? AGG sounds like a good choice so that every platform can have something, but HW acceleration will ultimately be wanted by many. It all makes me wonder why noone creates better software rendering for OpenGL. It seems best to solve the problem in one place, but I'm no expert.
Kind regards, McKinley --- Jarrad Hope <[EMAIL PROTECTED]> wrote: > I would also go for AGG > i saw the flash_rasterizers.cpp's in the samples.. ? > > *winks at dan* 0=) __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com -- Neko : One VM to run them all (http://nekovm.org)
