Is that a reference to xinf using OpenGL?  AGG sounds
like a good choice so that every platform can have
something, but HW acceleration will ultimately be
wanted by many.  It all makes me wonder why noone
creates better software rendering for OpenGL.  It
seems best to solve the problem in one place, but I'm
no expert.

Kind regards,

McKinley

--- Jarrad Hope <[EMAIL PROTECTED]> wrote:

> I would also go for AGG
> i saw the flash_rasterizers.cpp's in the samples.. ?
> 
> *winks at dan* 0=)


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