Tom a écrit :
I'm sending this mail to both the Neko and haXe MLs as I think it concerns both.

I'm interested in using Neko for a game server. To make sure that my decision is not going to disappoint me later on, I've asked around if people had any experiences with using Neko for a server which has to handle a lot of connections simultaneousely.

Most reactions were good, although I heard from 2 people that their server application would sometimes simply quit, after a random amount of hours, without any warnings or error logs. This would of course be a big problem.

I am wondering if anyone else has experience with this behaviour, and if it is related to Neko?

One crash that might not be noticed by neko is a Garbage Collector one in case no more memory is available. Otherwise you should get proper errors on why the application is exiting, in case of uncaught exception for instance.

Nicolas

--
Neko : One VM to run them all
(http://nekovm.org)

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