Is there an easy mechanism whereby a Neko application could check the 
amount of memory in use?  Other than O/S-based mechanisms, would there be 
a way to see the memory usage from outside?

The first of those, if available, might be a good thing for the Neko app 
to log every (say) 5 minutes -- if it's consistently growing, something 
that might be fixable is wrong.

J. Merrill




From:
Tom <[email protected]>
To:
Neko intermediate language mailing list <[email protected]>
Date:
05/19/2010 01:31 PM
Subject:
Re: [Neko] Neko server stopping after a while (?)
Sent by:
<[email protected]>



I've heard about issues with apache and using neko on a managed or shared 
server. For some reason the application would be terminated after a while 
on certain hosts.

Could this be what caused the problems of the people I talked about 
earlier?

2010/5/19 Nicolas Cannasse <[email protected]>
Tom a écrit :

I'm sending this mail to both the Neko and haXe MLs as I think it concerns 
both.

I'm interested in using Neko for a game server. To make sure that my 
decision is not going to disappoint me later on, I've asked around if 
people had any experiences with using Neko for a server which has to 
handle a lot of connections simultaneousely.

Most reactions were good, although I heard from 2 people that their server 
application would sometimes simply quit, after a random amount of hours, 
without any warnings or error logs. This would of course be a big problem.

I am wondering if anyone else has experience with this behaviour, and if 
it is related to Neko?

One crash that might not be noticed by neko is a Garbage Collector one in 
case no more memory is available. Otherwise you should get proper errors 
on why the application is exiting, in case of uncaught exception for 
instance.

Nicolas

-- 
Neko : One VM to run them all
(http://nekovm.org)
-- 
Neko : One VM to run them all
(http://nekovm.org)

-- 
Neko : One VM to run them all
(http://nekovm.org)

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